refactor: removing needless module complexity
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48
modules/nixos/programs/gamemode/default.nix
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48
modules/nixos/programs/gamemode/default.nix
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@@ -0,0 +1,48 @@
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{
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config,
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lib,
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pkgs,
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inputs,
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...
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}: let
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inherit (lib) mkIf mkEnableOption mkOption;
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cfg = config.nixos.programs.gamemode;
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pipewireLowLatencyModule = inputs.nix-gaming.nixosModules.pipewireLowLatency;
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in {
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imports = [
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pipewireLowLatencyModule
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];
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options = {
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nixos.programs.gamemode = {
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enable = mkEnableOption "Enables gamemode";
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optimizeGpu.enable = mkOption {
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type = lib.types.bool;
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default = false;
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description = "Whether to apply GPU optimizations.";
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};
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};
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};
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config = mkIf cfg.enable {
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programs.gamemode = {
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enable = true;
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settings = {
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general = {
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inhibit_screensaver = 1;
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softrealtime = "auto";
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# renice = 15;
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};
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gpu = mkIf cfg.optimizeGpu.enable {
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apply_gpu_optimisations = "accept-responsibility";
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gpu_device = 0;
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amd_performance_level = "high";
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};
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custom = {
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start = "${pkgs.libnotify}/bin/notify-send 'GameMode started'";
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end = "${pkgs.libnotify}/bin/notify-send 'GameMode ended'";
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};
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};
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};
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# see https://github.com/fufexan/nix-gaming/#pipewire-low-latency
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services.pipewire.lowLatency.enable = true;
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};
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}
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